About Me

Currently specializing in Virtual Reality, my work investigates the intersection of spatial design and cognitive psychology. Through “Serious Games,” my research focuses on somatic representation and the Proteus Effect—specifically, how virtual embodiment can build social-emotional resilience and peer empathy for children navigating visible differences like Alopecia and Vitiligo. I combine the technical rigor of a VFX production pipeline with the empathy of a traditional artist, ensuring that the digital tools we build for healthcare are as aesthetically profound as they are clinically effective.

The Foundation

Long before I learned to code or model in 3D, my path began with drawing and painting. At the age of 12, I began formal training under the mentorship of Prof. Slavco Maksimovski within the “Combine Art Collective.” Taking part in exhibitions at a young age taught me early on that visual work is a form of public dialogue. It was through traditional drawing that I first realized my purpose: to communicate complex human truths through visual form.

As the Valedictorian of the Lazar Licenovski Art High School, and later completing my degree in Graphic Design, I spent my formative years studying visual communication. Working professionally in design and major filmmaking studios since the age of 17 taught me how to manage complex projects and lead creative visions.

As technology evolved, so did my creative interests. I gradually transitioned from traditional media into 3D modeling, visual storytelling, and interactive design. This shift allowed me to merge my foundational artistic expression with emerging technologies, expanding the ways immersive narratives can be experienced. I aim to bridge the gap between conceptual research and functional prototypes.

  • Research Interests: The Proteus Effect, Pediatric VR Interventions, Spatial UX, Enactive Environments.
  • 3D & Immersive Production: Autodesk Maya, Unity, Substance Painter, ZBrush.
  • Visual Communication: Advanced compositing, visual storytelling, and traditional illustration.
  • Leadership & Collaboration: Cross-cultural team management and academic collaboration, supported by professional proficiency in five languages.
My long-term goal is to pursue a PhD, continuing to push the boundaries between art and technology. I am seeking to develop applied research that explores identity, perception, and the evolving relationship between human well-being and digital environments.