Digital Overconsumption

Digital Illustration & Conceptual Design Series

A series of high-fidelity digital illustrations exploring the psychological impact of social media overconsumption in the modern age. This project visualizes the “invisible” effects of digital saturation, addressing themes of attention fragmentation, dopamine-driven feedback loops, and the blurred lines between reality and the digital scroll. By merging surrealist imagery with a modern graphic aesthetic, the series invites viewers to reflect on their own digital habits and the cost of constant connectivity.

Women in Education: poster Series

Graphic Design & Social Impact

A series of advocacy posters created to highlight the transformative power of education and the systemic challenges faced by women in academia. This project, which was exhibited in a university setting, utilizes bold typography and symbolic imagery to foster dialogue on gender equity and educational access. By merging traditional graphic design principles with social activism, the series aims to provoke reflection and inspire institutional change.

Moodlog

UX/UI Design & Health-Tech Prototype

A mobile application prototype designed to bridge the gap between emotional awareness and mental well-being. Moodlog utilizes a minimalist, intuitive interface to help users track daily mood fluctuations and identify behavioral patterns. By transforming complex emotional data into accessible visual insights, the app serves as a functional tool for self-reflection and proactive mental health management.

Reminders of Home

Experimental Animation & Digital Archive

A multi-stage visual narrative exploring the subconscious weight of our roots. This project evolved from experimental typographic posters into a hand-painted animation that journeys through a symbolic landscape. The experience concludes with a cinematic zoom into a “house” shell, revealing a living television archive of personal footage from my birth to the present day, visualizing home as a portable, internal history.

Empowering Kids with Alopecia

VR experience

A dual-stage therapeutic project designed to substitute fear with awe for children aged 4–9. This graduation thesis combines a high-fidelity VR adventure in Unity with a companion illustrated book to build emotional resilience. By shifting the focus from medical “cures” to creative agency, the project allows children to reimagine their identity through visual metaphors, serving as a proof-of-concept for immersive media in pediatric healthcare.

Love, Death & Robots: Character Study

3D Modeling | Texturing | Fan Art

A high-fidelity 3D recreation of the iconic orange robot from the Love, Death & Robots series. This project focused on technical precision in Autodesk Maya for the hard-surface modeling and advanced PBR texturing in Adobe Substance Painter to achieve realistic surface wear and lighting.